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RK3568 vs H700: Practical Comparison

Published: Nov 05, 2025

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RK3568 vs H700

Choosing between the Rockchip RK3568 and Allwinner H700 depends on your product goals: multimedia playback, connectivity and I/O, power envelope, or lowest BOM for handheld consoles and low-cost devices. Below I compare the two SoCs from the perspective of hardware engineers and product teams, showing the key specs, practical strengths and trade-offs, and recommended use cases. I also note that we offer Rockchip-based customization (tablets, mini-PCs, embedded systems) if you want a tailored design.

Quick summary (one-liner)

RK3568stronger connectivity, richer peripheral set, more modern GPU variant and SoC options for industrial/edge devices. Great when you need dual GigE, PCIe, USB3 and broader memory support.

Allwinner H700purpose-built multimedia/gaming-focused platform (Cortex-A53 + Mali-G31) with very good 4K video decode and low-cost handheld adoption. Best when the primary requirement is cost-effective 4K playback or simple gaming consoles.

Comparison table – RK3568 vs H700

CategoryRockchip RK3568Allwinner H700
CPU cores / architectureQuad ARM Cortex-A55, up to ~2.0 GHz (typical implementations). [Reference]Quad ARM Cortex-A53 (64-bit). [Reference]
GPUARM Mali-G52 (Mali-G52-2EE / variant) – better modern GPU feature set and performance vs G31. [Reference]ARM Mali-G31 MP2 – efficient for 2D/low-mid 3D workloads; Vulkan/OpenGL ES support.
Video decode4K decode, 1080p encode; HDMI 2.0 support, multi-display outputs (eDP/MIPI/HDMI).Full-format 4K@60 10-bit decode; HDMI 2.0; SmartColor image engine and keystone correction. Good focus on video quality.
NPU / AISmall/optional NPU ~0.8–1 TOPS in RK356x family (depends on SKU). Useful for lightweight inference.No prominent NPU marketed for H700 (focused on multimedia).
Memory supportLPDDR3/LPDDR4/LPDDR4X and DDR3/DDR4; eMMC/NAND options. Robust memory choices for industrial/edge.Typically used with LPDDR4/LPDDR3 in handhelds; supports mainstream eMMC/SD storage.
High-speed I/O & connectivityPCIe (for NVMe or expansion), dual Gigabit Ethernet (common on RK3568 boards), USB3.0 – strong for gateway, NAS, edge devices.Typical handheld I/O (USB, SD, HDMI); not focused on PCIe or dual GigE. Built for simpler consumer devices.
Typical thermal / power profileDesigned for low-to-mid power embedded use; can be tuned by board design (varies). Good for always-on devices.Optimized for battery-powered handhelds and consoles – lower BOM and good power efficiency for that use case.
Typical product fitIndustrial tablets, mini-PCs, NAS, gateways, kiosks, digital signage.Retro handhelds, low-cost gaming consoles, OTT boxes focused on video playback.
Ecosystem / community resourcesBroad ecosystem (Radxa, Seeed, many SBCs, vendor boards and industrial modules). Good Linux/Android support.Popular in low-cost handheld market; several vendors ship H700 devices. Support exists but is more niche (gaming/retro communities).

(Table RK3568 vs H700 sources: Rockchip and distributor datasheets; Allwinner H700 whitepaper and product pages.)

Deeper notes & practical implications (RK3568 vs H700)

CPU & GPU

  • Both SoCs (RK3568 vs H700) are quad-core 64-bit ARM designs, but RK3568 uses Cortex-A55 cores at higher typical clocks (A55 > A53 in per-clock efficiency), which usually gives the RK3568 an edge in general CPU throughput for multi-task and background services (e.g., web servers, background AI tasks). This is consistent with published datasheets and board implementations.
  • For GPU workloads, the RK3568’s Mali-G52 family typically outperforms the Mali-G31 in synthetic and real-world 3D workloads (important if you plan lightweight 3D UI or higher-res emulation). The H700’s Mali-G31 is still efficient for 2D UI, video overlays and many retro gaming tasks.

Multimedia

  • Allwinner positioned the H700 squarely as a 4K@60 multimedia platform (10-bit decode) with image processing features – great for video boxes and handhelds that prioritize video playback quality and color tuning.
  • RK3568 also supports 4K decode and broader multi-display options (HDMI2.0, eDP, MIPI) and adds stronger video encode capabilities – useful for signage, capture or devices that perform both encode and decode.

I/O, networking and industrial features

  • If your product needs dual Gigabit Ethernet, PCIe, USB3 or more extensive peripheral expansion (NVMe, multiple cameras, industrial interfaces), the RK3568 ecosystem and board SKUs are a better fit. Many industrial SBCs and modules are based on RK3568 because of these features.
  • The H700 is frequently selected for handhelds and small set-top/console devices where cost, battery life and video behaviour matter more than heavy I/O.

Software & community

  • Both chips, RK3568 vs H700, run Android and Linux variants on community boards, but RK3568 has a broader industrial ecosystem (SBC vendors, industrial modules). H700 has a lively niche community in retro handhelds. If long-term industrial support, vendor images, and peripherals matter, RK3568 often wins.

When to choose which

  • Choose RK3568 if you need stronger I/O/connectivity (dual GigE, PCIe), more flexible memory and storage options, or an SoC tuned for industrial/edge applications (tablets, mini-PCs, gateways, digital signage).
  • Choose Allwinner H700 if your primary needs are efficient 4K video playback, a lower-cost BOM for handhelds or console-style devices, and you don’t require heavy expansion or dual GigE. H700 is common in handhelds and cost-sensitive multimedia boxes.

Sources / further reading (RK3568 vs H700 useful links for specifications & design)

Conclusion – main takeaways

The RK3568 and Allwinner H700 are both effective quad-core SoCs but target different niches. RK3568 is the better choice for industrial, connectivity-heavy and expansion-oriented devices (tablets, mini-PCs, gateways, signage), while H700 is a compact, cost-efficient multimedia/gaming platform used heavily in handhelds and low-cost set-top devices for 4K playback. Match the SoC to your product priorities: I/O and long-term industrial support (RK3568) vs. lowest BOM and optimized 4K video playback for consumer handhelds (H700).

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